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Re: Random thoughts



> I don't like the fact that you can't try out weapons of armor in stores
> without actually paying for it.  (It may hold true for all items in stores,
> but I only looked at these two.)  I don't think it's unreasonable to try
> out weapons in a store, and say "Hmmm, this morningstar will do the same
> amount of damage as a broadsword, but is much more awkward to handle."  Since
> I can't leave the store without paying for it anyway, what harm is there
> in my knowing what sort of performance I can expect?

I'll fix it after I've fixed the save-routine which will mess up when
you save while applying an unpaid object.
Maybe all that is needed is a loop that unapplies and drops all unpaid items
just before the character is saved.  Problems will arise if the objects
can't be unapplied though.

> What the heck to those heavy clocks *do*, anyway??

Just atmosphere...  They ended up in the shop by a mistake.

-Frank.