Crossfire Mailing List Archive
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Re: Shops



You could design the shops to have specific items in them, with 4 or 5
of each piled up on a space... :) Ie: The store stocks up to sell
them to multiple people, or whatever, and they have the same
inventory every time.

Also, there should be a way to pick up and drop 1 of a given
items. (50 food on ground, you want to pick up 2....)