Crossfire Mailing List Archive
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Re: Bug
"Eric A. Anderson" writes:
> Christopher Carpinello <chrisc@cs.odu.edu> writes:
> > anvil@lysator.liu.se writes:
> > > The savethrow-array must be increased by one in size or the game
> > > will bug when reaching level 100.
> > >
> > > Also, why does the games "end" when reaching level 100?
> > > I mean, reaching level 100 takes one or two days. Why just don't
> > > make the number of levels infinite? Seems strange to me that one
> > > cannot have more than 100 000 000 xp, I want to continue to play....
> Well it can't be infinite, xp is bounded by 2^31.
then why not make this the limit? granted, 4.3 billion exp. it is a
bit ridiculous, but so is being level 100 after 2 days. [let's go for
ludicrous ;-]
> > are you playing in a cheat mode or something? running a hacked up
> > version? just how many hours did it take to reach level 100? (2 days
> > is kind of ambiguous). is there something we don't know about? ;-)
> No, he's using a stormbringer or mournblade.
> I've got my 40th level person getting experience for killing goblin
> generators. He's right the drain weapons need to go away, it's way
> too easy to get exp.
> -Eric
Just wait 'til our local crossfire development team is done adding new
intelligent monsters -- the game just won't be the same. ;-)
#chris
- References:
- Bug
- From: anvil@lysator.liu.se
- Bug
- From: Christopher Carpinello <chrisc@cs.odu.edu>
- Re: Bug
- From: "Eric A. Anderson" <eanders+@cmu.edu>
- Re: Bug
- From: "Eric A. Anderson" <eanders+@cmu.edu>