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Re: One bug, and a suggestion



...
>During the course of play, we here @ ODUCS have found that we died a whole
>lot 8)  I've hacked up the 89.1 code so that if you die
>
>	-- you lose all your stuff (and get the default equipment)
>	-- You go down to the previous level
>		-- your exp points are set to the minimum needed for
>		   that level
>	-- You go back to the start map.  
>	-- You still know all your spells (for the moment)
>	-- All your pets die
>
>What do the rest of you think?  I've kept a define (HARSH_DEATH) so the
>behavior can be set back to the default.  If anyone wants the 89.1 diffs, let
>me know.  If any author type entities are interested, let me know too.  I'm
>still testing, but as far as I know, they're fairly stable at the moment.

I think, death is death, period.


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//   Petri Heinila   //   email: hevi@lut.fi                          //
//                   //   mail:  Ainonkatu 2A                         //
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//                   //          Finland, Europe                      //
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