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Re: One bug, and a suggestion
...
>During the course of play, we here @ ODUCS have found that we died a whole
>lot 8) I've hacked up the 89.1 code so that if you die
>
> -- you lose all your stuff (and get the default equipment)
> -- You go down to the previous level
> -- your exp points are set to the minimum needed for
> that level
> -- You go back to the start map.
> -- You still know all your spells (for the moment)
> -- All your pets die
>
>What do the rest of you think? I've kept a define (HARSH_DEATH) so the
>behavior can be set back to the default. If anyone wants the 89.1 diffs, let
>me know. If any author type entities are interested, let me know too. I'm
>still testing, but as far as I know, they're fairly stable at the moment.
I think, death is death, period.
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// Petri Heinila // email: hevi@lut.fi //
// // mail: Ainonkatu 2A //
// // 53100 Lappeenranta //
// // Finland, Europe //
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