Crossfire Mailing List Archive
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Re: bug report: nasty inventory destruction bug



 That bug is caused because when the server dies, it tries to do an
emergency save.

 What ever caused the server to die (memory error of some type, typicall),
also messes up the object links, so when it tries to read the object 
information to save, it gets another error, and gives up at that point,
with no inventory on the player.

 The new version of crossfire (which will probably go out tomorrow, but
maybe today, depending what time I finish at how fast the links are)
have the AUTOSAVE fixed (both for dropping, and the one that saves ever
XXX ticks.  Also, NO_EMERGENCY_SAVE is also fixed.)

 The only true fix for that problem is to never have the server crash.
But the above should make the player data pretty safe.

 --Mark