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Re: xpm slow?



Mark Wedel writes:
->  The problem is that method will probably create flickering of the
-> objects.
-> 
->  After copying the background pixmap, it will probably refresh the
-> screen before the objects are drawn.
-> 
->  --Mark
	No copy the background pixmap to an internal pixmap once
you've copied all the objects ontop of that internal pixmap then copy
that pixmap to the screen. You only do on draw to the actual screen
during an update.

		matt
		matt@cs.odu.edu