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Re: sections of maps



 The bug with the game crashing while starting up and someone leaving
an exit has been fixed.

 REally, it was just a problem with broken pipes.  That message would
cause crossclient to close the connection, causing a broken pipe, which
would then crash the game.

 The fixes were twofold:  First, ignore broken pipes.  IT looks like crossfire
can handle them quite nicely.  Second, when crossclient is adding someone,
it sets the listen value to the socket to 0, so it will not get any
of those messages.

 --Mark