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Re: Help with implementing Thiefly things?



In message <199405312118.21489.ifi@ifi.uio.no>, "Fred the Wonder Worm" writes:

>This isn't what worries me.  I'm worried that I might have to spend a minute
>or two on every chest I find looking for traps so that I don't blow myself
>into oblivion when I open it.
>
>Yes, thieving should be useful.  But please don't make it impossible to live
>if you don't have thieving capabilities.
>
>Cheers,
>Geoff.

  1)  All treasure is not in chests,
  2)  traps' deadliness would be in line with the difficulty of the dungeon,
      thus, probably unable to kill you if you're not being arrogant with
      someone weak.
  3)  *I* would have strong objections to making it too much work to examine
      and disarm chests.  There are so *many* damned chests.  
  4)  Magical alternatives would be given....

Regards,

PeterM