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I have done a trial hack to get myself familiar with the code.  The modification
is in the attack.c file.  I was unhappy with the fact that when you are fighting
an opponent you have no clue as to their visual appearance which should be
apparent.  The code does this now.  It gives a particular message that
appropriately reflects the state of your opponent after a hit.  The reason I
put it here and not have to make the player specifically look at his opponent
was due to the fact that in crossfire you have to use keystrokes to fight like
an arcade game.  I would appreciate any feedback and would be happy to provide
the code on request.  I am not posting it as some might object to this.

Thanks
Ripclaw
(Lev 14; Maintainer);