Crossfire Mailing List Archive
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Re: Getting into a crossfire game





On Wed, 22 Nov 1995, Arne Wichmann wrote:

> Also sprach Kjetil Torgrim Homme:
> > [Matt Cortes]
> > 
> > |   $ crossclient -server
> > |   beer.csua.berkeley.edu
> > |   Failed to add castle:0.0: Can't open display castle:0.0.
> > 
> > You need to disable X security by doing
> >     xhost beer.csua.berkeley.edu
> > You should be aware that after you have entered this command, users at
> > Berkeley may snoop you keyboard until you log out. So you should not
> > be entering passwords :-)
> 
> Hmmm... wouldn't it be a good thing to have crossfire handle
> X security?
> 
> cu
> 
> AW
> -- 
> Wer geteilt ist hat nichts mitzuteilen (Einstuerzende Neubauten)
> 
> Arne Wichmann (aw@math.uni-sb.de)
> 

I agree.  Its very poor to set it up that why.  COuldn't some automated 
security be taken on by crossfire itself?  Its a major hole for a popular 
game.  There is enough holes in unix to worry about already. :>
While we are on topic, it would be nice to have a group of programmers to 
make crossfire more user friendly.  I finally managed to get a good game 
going, already on level 8 in one day.  (Thanks to all those who replied 
so fast and helped me get it running)  The point is, I had alot of 
trouble figure out crossfire, and I'm a above/novice programmer as well 
as a computer consultant/technican.  There are probably lots of other 
people who would love to play this game but haven't a clue how to compile 
it, etc.  My suggestion is to first make pre-compiled binaries for Linux 
and other popular UNIX distros.  It would also be nice to have a easy to 
use installation program as well as a metacache server as found with the 
netrek game.  People who have public servers can add themselves to this 
metacache list and then when someone starts up crossfire with the 
metacache server, get a point & click listing of all running servers.

Well anyway, just an idea. :>
Anyone willing to take me up on it?

-Link
link@acy.digex.net