Crossfire Mailing List Archive
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Re: Getting into a crossfire game
Kjetil Torgrim Homme wrote:
>
> If round-trip time to Berkeley is more than 200ms (measured with
> ping), you'll probably find gameplay unsatisfactory.
Hmmm, I guess I'm out then 8-)
----beer.CSUA.Berkeley.EDU PING Statistics----
25 packets transmitted, 14 packets received, 44% packet loss
round-trip (ms) min/avg/max = 1460/2260/4326
Ob crossfire: Has anyone played around much with the new client ? I have
had a quick look, but I'd be interested to know how it performs over a
serial link.
<Dream mode on> Crossfire client in Java(tm) anyone ? That would spread
the game around a bit 8-) <Dream mode off>
--
Rupert G. Goldie, Research Scientist rgg@aaii.oz.au
Australian Artificial Intelligence Institute
/\/\|| Level 6, 171 Latrobe Street, Melbourne, Australia