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Crossfire 0.92.7 released



There are several changes in 0.92.7.  The main functional change would be
the throwing code.  There are several smaller improvements/changes to
existing code, plus a decent number of bugfixes.  Hopefully, this version is
more stable than 0.92.6 (I did fix all reproducible bugs that would crash
the game.)

 So on to the real release information:

There are four separate tar archives in the Crossfire 0.92.7 distribution:

sums (bsd)  filename
61603   731 crossfire-0.92.7.arch.tar.gz
08502   724 crossfire-0.92.7.doc.tar.gz
32350  1897 crossfire-0.92.7.maps.tar.gz
05006   310 crossfire-0.92.7.sounds.tar.gz
29012  1826 crossfire-0.92.7.tar.gz

crossfire-0.92.7.tar.gz contains the actual program code.  See the CHANGES
file in this archive for everything that has changed.  It also contains
pre-made archetypes and image files (along with postscript spoiler and
handbook), so that the crossfire-0.92.7.arch.tar.gz file is not needed.

crossfire-0.92.7.arch.tar.gz contains the unpacked archetype (arch)
directory.  This file is not needed if you just want to compile the games
and play.  The contents of this archive is used to create the archetypes,
bmaps, font, and X PixMap (XPM) files You only need it if you want to add
new archetypes, mess around with the existing ones, or recreate some files.
You also need this if you want to create the images for the html versions of
the playbook and handbook, but read the notes about the doc archive below.
Changes for 0.92.7:  weight updated for some monsters, a couple
new players added, throwing archetypes added, and editable flag set 
properly on many objects.

crossfire-0.92.7.doc.tar.gz:  This contains all the preformatted
documentation from the doc directory (really, everything there is.)  What
you get is postscript versions of the spoiler and handbook, along with html
versions WITH all images premade (this is the only archive that has the GIF
images premade).  What you don't get is the source code for the latex
spoiler and handbook.  If you just play the game but would like full
documentation, this is the archive to get.  Everything in here can be
recreated if with tar and arch archives.

crossfire-0.92.7.maps.tar.gz contains all the maps.  Main changes
are updates for the lighting code, some buggy maps fixed up.

crossfire-0.92.7.sounds.tar.gz:  This is an updated sound archive.  There
are few changes from the last (0.89.3 I believe).  I added a couple for
lightning effect.  You only need this if you are playing with sound effects.

There is not a new client package or new eutl package - there have not
been any changes since 0.92.4.

FOR FIRST TIME USERS:  You will need the crossfire-0.92.7.tar.gz and
crossfire-0.92.7.maps.tar.gz file. You do not need the
crossfire-0.92.7.arch.tar.gz file.  If you just want to play the game at
some remote server and have no interesting in compiling it, you may then
want to get the crossfire-0.92.7.doc.tar.gz file.  If you have sound
capability and want sounds, also get the crossfire-0.92.7.sounds.tar.gz file.

Crossfire is available on the following ftp sites

Primary:
    ra.pyramid.com:/pub/crossfire (129.214.1.102)
    ftp.ifi.uio.no:/pub/crossfire (129.240.82.2) 

Secondary:
    ftp.real-time.com:/pub/games/crossfire (206.10.252.1)
    yoyo.cc.monash.edu.au:/pub/crossfire (130.194.9.1)
    ftp.cs.city.ac.uk:/pub/games/crossfire/
    ftp.sunet.se:/pub/unix/games/crossfire (130.238.127.3)
    ftp.cs.titech.ac.jp:/pub/games/crossfire

I uploaded this version to just ra.  It should be on ftp.ifi by the time
you get this message, and on the other servers a short time after that.

Mark Wedel
mwedel@pyramid.com
9/29/96