Crossfire Archive
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Re: CF: Travel



Raphaël Quinet wrote:
> Mark suggested that the player should be in control of the boats and
> should be able to travel anywhere in the sea (thus requiring some maps
> in order to find the other cities).

Idea: the dock turns you into a boat, which can then move over sea as
you wish.

Parallel: the dragon launch pad turns you into a dragon, and the city
gate has horses which move faster over the world but won't go through
small doors somehow.

Erk.  I can see a lot of coding ahead.

-- 
James Cameron                                      (cameron@stl.dec.com)

OpenVMS, Linux, Firewalls, Software Engineering, CGI, HTTP, X, C, FORTH,
COBOL, BASIC, DCL, csh, bash, ksh, sh, Electronics, Microcontrollers,
Disability Engineering, Netrek, Bicycles, Pedant, Farming, Home Control,
Remote Area Power, Greek Scholar, Tenor Vocalist, Church Sound, Husband.

"Specialisation is for insects." -- Robert Heinlein.
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