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Re: CF: more updates soon, comments/votes requested




> > Date: Wed, 29 Sep 1999 13:34:01 +0900
> > From: Seikoh Nishita <snishita@cs.takushoku-u.ac.jp>
> >
> > If the potions recover all our experience that drained by the
> > "drain" attacktype, we can easily get much experience with this
> > feature, can't we?? Or am I just misunderstanding?
> >
> > 1. get a sword that has "drain" attacktype.
> > 2. find other player.
> > 3. hit him with the sword.
> >    (you will get experience, and he will lost)
> > 4. let him to drink the potion.
> >    (he will get back his experience.)
> > 5. let him to hit you with the sword.
> >    (you will lost and he'll get)
> > 6. drink the potion.
> >    (recover your exp)
>
>I hadn't thought of that.  Two players with drain attacks and potions
>of restoration could drain each other to gain experience.  There are
>three solutions to this that I can think of:
>
>1) Don't implement drain recovery.
>
>2) Make drain from undead recoverable, but not drain from other
>    players.
>
>3) Don't give the attacking player any of the experience drained from
>    another player.
>
>
>Personally, I prefer the third option.

I think the third option is the most reasonable. After all when the 
sword/weapon drains it is not the character doing the drain unlike the 
undead who when they hit are actually the ones doing the drain.

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