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Re: [VANILLA-LIST:3160] Developers Must Play
On Mit, 10 Mai 2000 you wrote:
>Which bit do you consider difficult? We have the tools. We have the
>CPU and disk resources.
>
>Checklist;
> - COW .xtrekrc with minimal information displayed,
> - modifications to COW to lock on to a specified player,
> according to command line,
> - modifications to COW to signal an external window capturer,
> (with signal(), or a per-frame fork()/exec())
> - virtual X server; quite available, Xvfb
> - window capture; xwd|ppm tools at a pinch, plenty around,
> - image cropping; ppm tools again,
> - conversion to PNG or GIF, easy stuff,
> - file naming; just a bit of script work.
>
>What have I missed?
Oh with COW it's much easier. COW has a feature to change the number of screen
updates independendly from the update rate. Addtionally COW has already a shell
tool, which allows executing shell commands via messages or macros.
So to do that, COW requires only an addition of one single line of code on the
right possition ;-)
Kurt (007)
PS: In redraw.c:intrupt() you may add a line like
pmessage("dumpscreen.sh", 0, MTOOLS);
or alternatively send a macro to destination "!"
--
Kurt Siegl / Franzberg 4, A-4483 Hargelsberg, Austria
Email: Kurt.Siegl@freemail.at Tel (ISDN): *(7225)7017
URL: http://members.aon.at/presents/siegl/kurt/