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golem bug fix
Hello,
I have placed some bug fixes in incoming in the file cd.diff.
The monsters do not attack the golems (elementals) because
of the enemy code (attack the latest attacker).
I fixed this by letting the monster attack nearest enemy if
it can't move and can't attack the enemy.
Fixed the total time overflow in the time command.
I have also included an expanded line of sight that
we like here at CD.
The game is great!
Tony