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suggestion
How about making the roll_stat routine return 13, always, then modify
the swap_stat code to do a -1 +1 on the two stats.... This would be
an easy way of implementing a pool of stats and allowing players
to create their own characters....
Sorry, but, I never really liked rerolling over and over etc....
Also I have a quick question... Is there a
difference between mage/cleric/wizard/priest aside
from starting goodies and stat mods?
-Jonathan