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Re: Create Missile -- This won't work



 I don't really want to get into a discussion about the validity of
the spell.  This will get back to a much larger issue of game balance
betyween classes, and what to do.

 What would be the best way is to have a bitmask for the classes that
each spell can be used by.  Thus, create missle could perhaps only
be used by the fighter type classes (barbarian, fighter, etc).  And
spells could be unique to certain classes.

 But to fix the spell, there are ac couple ways that are good solution:
For the object that fires the missile, use the other_arch field
(for a bow, other_arch woudl be arrow.)

 Or change the race to match the archetype names.  Why the race
is arrows when the archetype is arrow is at least a little bit of
a mystery to me.

 --Mark