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Re: Simple questions



 And to follow up with what Petri said:

 While there may be reasons to pause the game, there is no fair way to
implement it.  If you are playing with 4 people, and one person pauses the
game, you could do the following:

1) Everyone is paused, and only the person that paused it could unpause it
2) Everyone is paused, and everyone could unpause it
3) Only the person that paused it is paused.

 In case 1, a person could make a sever unusable by pausing the game.
 In case 2, it doesn't do much good, unless everyone agrees they want the
game paused.  IF they don't, and they unpause it, you will probably be in
big trouble.
 In case 3, it is unrealistic, and would let anyone come to your rescue (ie,
your are about to get killed.  You pause it, and wait for your friend with
a healing spell get to where you are..)

 As for saves:  If you die, you should permantly be dead.  The fact that you
were able to restore from your last save point was a bug.

 --Mark