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Re: [TCLUG:11473] Open GL, nividia and linux 2.3?



> white to green at 16bp, an finally looked OK at 32bpp (but scrolling text
> at 1024x768 at 32bpp is an experience I wouldn't wish on my worst enemy..)

Hmmm. Have they not implemented hardscroll? I tried 1024x768x32 on a
3dfx banshee and it was quite fast. With the VESA 2.0 driver...

> Speaking of 2.3, I see that now that we've just learned how to use
> ipchains, we have to learn a new thing - netfilter..  *sigh*

Heh.