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Re: [TCLUG:13016] Console Fonts



Okay, assuming you have a video card that is VESA2 compliant,
this should be all you need to do:

Kernel Config -->

Console Drivers -->
    [*] VGA text console
    [*] Video mode selection support
    [*] Support for frame buffer devices (EXPERIMENTAL)
    [*] Advanced low level driver options
           [*] 8 bpp packed pixels support
           [*] 16 bpp packed pixels support
           [*] 24 bpp packed pixels support
           [*] 32 bpp packed pixels support


Now, just compile your kernel and you're set for kernel configuration.

Now, add vga=ask to lilo.conf - when it boots up, try something like 791.

If 791 looks okay (it's what I use), just add vga=791 to your lilo.conf, and
now you should have a real pretty high-res console.  It is possible that
this might case problems with your X server.  It doesn't cause problems
with mine (I have a Riva TNT2 card), using the XF86_SVGA server.
However, if it does cause problems, you might want to switch to using
the XF86_FBDev X server - it's pretty easy to set up, but it isn't accelerated
so some things might take a bit longer.  I'm guessing that having a VESA3
compliant card probably makes things easier, but I can't say for sure.

Nick Reinking