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Re: [TCLUG:13016] Console Fonts
Okay, assuming you have a video card that is VESA2 compliant,
this should be all you need to do:
Kernel Config -->
Console Drivers -->
[*] VGA text console
[*] Video mode selection support
[*] Support for frame buffer devices (EXPERIMENTAL)
[*] Advanced low level driver options
[*] 8 bpp packed pixels support
[*] 16 bpp packed pixels support
[*] 24 bpp packed pixels support
[*] 32 bpp packed pixels support
Now, just compile your kernel and you're set for kernel configuration.
Now, add vga=ask to lilo.conf - when it boots up, try something like 791.
If 791 looks okay (it's what I use), just add vga=791 to your lilo.conf, and
now you should have a real pretty high-res console. It is possible that
this might case problems with your X server. It doesn't cause problems
with mine (I have a Riva TNT2 card), using the XF86_SVGA server.
However, if it does cause problems, you might want to switch to using
the XF86_FBDev X server - it's pretty easy to set up, but it isn't accelerated
so some things might take a bit longer. I'm guessing that having a VESA3
compliant card probably makes things easier, but I can't say for sure.
Nick Reinking