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Re: [VANILLA-LIST:2375] more bugs



Dave Ahn wrote:
> 1) Game doesn't stop after a geno.

Known bug.  See PROJECTS.  Fix welcome.

> 2) After a game has ended normally, there is no way to reset the
> server for a new game without forcing everyone to logout [...]

Also known, see PROJECTS.

> 3) While this will almost never happen in a normal game (pickup or
> INL), slots seem to ghostbust sporadically if xtkill is used to change
> a player to an ATT.

Um, right.  Sure your xtkill is in phase with the ntserv/daemonII's view
of shared memory?  Set ERROR_LEVEL in .sysdef to 9 and see what is
reported for the slot.

-- 
James Cameron                                      (quozl@us.netrek.org)

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