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various ideas...




I've had a few ideas about some aspects of crossfire, and I was wondering if
anyone has done work on them, or if perhaps the group decided they were
infeasible, etc.

1) Player information directories, not just a file.  In this directory would
be:
  - the normal player data file
  - a link to what the player considers "home"  (where he/she goes with the
word of recall spell, and possibly other things)
  - if the player's home is owned only by the player (more on that in a
second) then the player could leave items there that would survive game
reset.  As it is right now, everyone who finds items that they want to keep,
yet not carry around makes a "holder" character and dumps everything there. 
This would make things a little easier, is all.  
  - a description file, that is editable by the player.  This would allow
life stories and interesting thoughts, promoting a little more
individualization.  Sort of like a .sig/.plan./.project all rolled into
one...


2) About the player's home:

For low-level players, this could just be a room at an inn or some such. 
Improvements might be things like a room in your guild (if you have one),
your own house in town, a castle, etc.  All you'd need in the player
directory would be a link to the appropriate spot, so that shouldn't be too
difficult.  The rest of it would be normal map stuff.  There might be some
issues regarding whether other players are allowed into that room or not, or
any costs the player might bear for having a room, etc.

I'd be willing (even anxious!) to work on this stuff, but I don't want to get
started just to find out that it was considered not part of the game or some
such thing...

 -Dave