Crossfire Mailing List Archive
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Death options




To make it worse than it is now, instead o fjust losing xxx experiance, you
lose enough experiance to put you back to the middle of the lower level...

Level 2 man would go to 500 exp, etc. 

Another option is keep the same ratio of distance from next level. For
example. If you are 20K experiance from getting the next level, and it takes
40K to get htere, you are half way. Thus, put you at half way point
of last level.

This wouldn't be too bad for lower level characters, but if a level 13 
guy died, he's fall back someplace in level 12. ie: Death gets progressivly
more server the higher level you are. (The more experiance you are, the 
better abel you should be to avoid death.)