Crossfire Archive
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Re: CF: suggestion for Exp system (damage vs. kill)



On Mon, 1 Feb 1999, Peter Mardahl wrote:
> With the partial experience system, there would seem to be no need
> for "party experience".  Everyone who participates would be getting
> experience of some kind, and no-risk malingerers get nothing.

I'd rather see party experience than partial experience...
but, then, I guess if I get my ascii client going and I have
100 warriors helping me wipe anything that moves, that is
probably the equiv of partial experience!

Scott


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