Ascend Archive
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Re: (ASCEND) Quake/QW and Pipeline 75 and NAT
At 09:42 AM 11/3/97 -0600, Jake Messinger wrote:
>Trust me, not worth answering or asking. I know a couple people in the
>Quake business, and there is little money to be made there.
Perhaps not if one is a game vendor, but as an ISP, I see
interactive low-latency apps (Games, Netmeeting, CU-seeme,
NetPhone) as a major value added service that one must stress
if one wishes to be viewed as a "premium" service.
>Quake players do not pay their bills. ;-)
No pay, no play. :)
>So are you arguing that Ascend SHOULD spend money to devise a work-around
>so that Quake works properly with Nat?
Sure! On a Pipeline by Pipeline basis, this makes sense as an
>>>optional<<< configuration parameter:
a) NAT makes sense, since it conserves IP space,
and makes for cleaner DNS.
b) "Power Users" (those most likely to play games)
tend to have more than one machine, and the
motivation to network them together. They also
tend to buy new hardware more frequently, and
buy top-of-the-line gear much as "audiophiles"
bought stereo equipment in the 60s and 70s.
Minor advantages DO sell boxes. Look at stereos,
video equipment, and other consumer electronics
for multiple examples.
c) NAT tends to be used by these "power users".
(Sometimes without the knowledge of their ISP!)
d) Why not make NAT work with specific "killer apps"?
If no one does a decent job of supporting it, the
vendor that does so has a "niche advantage" over
the others.
e) This does not only apply to Quake. It applies to
client applications in general. Remember, it was
not too long ago that the concept of a "web server"
was applied only to pre-prints of physics papers
with figures, and was therefore a non-issue at most
sites/domains.
Even the Secretary General of the UN is 65% water.
james fischer jfischer@supercollider.com
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